COOP Sphere Game Demo

Maurice Raptor

Green day rules!
Staff member
Sorry if I posted it here, I didn't know where to and I didn't want to make a whole forum section for it.

It's a small proof of concept for this game I was working on the side since early 2020.
A s the name implies, its a coop game, two players required. It's inspired by old flash games, the idea is the following, tho I recommend to experience it by yourself.

A player's black and another's white. If the black player tried to step in a white block, he'll phase thru it. If the white one tried to step on a black block he'll phase thru too. Basically you can't step in the opposite color. Now, the levels are filled with these blocks, so you'll have to help each other get thru by different means.

I only made 10 levels, but if people like it I'll make more, also a soundtrack.

here's the demo file, sorry for some of the bugs, I suck at coding and couldn't fix them.
 

Attachments

  • COOPSphere.zip
    2 MB · Views: 0
Last edited:

TopHatGuy

Main Director of DreamlikeParadise
I died and this happened
ERROR in
action number 1
of Step Event
for object obj_player2_321:

Error in code at line 1:
y=obj_player2.y
^
at position 15: Unknown variable y
 

Maurice Raptor

Green day rules!
Staff member
oh, I see. I didnt account for that. I'll fix it and reupload
(basically, when the agmeover text appears it removes the player objects to fix another bug I had, but when dying outside the view, the game tries to check the player's vertical coordinate so it can move the 3-2-1 counter to that same Y coord, but since the player doesnt exist anymore it gets confused. should be an easy fix.
 

Maurice Raptor

Green day rules!
Staff member
here's the new file with the fix, thanks for telling me!

edit: I posted the wrong file xd
 

Attachments

  • COOPSphere.zip
    2 MB · Views: 1
Last edited:

Maurice Raptor

Green day rules!
Staff member
I like this, tho I don't think I'll use it due to the art style I was going for not combining with this. Thanks for sharing it anyways :)
 
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